Wednesday 25 January 2017

Final Gathering

my third lighting composition is fa or final gathering is where....,, usually incandesense and ambient color will not illuminate a scene but when final gathering is on everything in the above composing is being illuminated by plains which have lambert material and hav a lot of incandesense and ambient color.

Global Illuminatiion

GI is the second lighting ive done in mental ray where the gi should be turn on in the mental ray render setting which allows the object to illuminate and spread the light from a specific object .where u can see those weird looking ducklings r illuminating the yellow and blue light.

Lambert Lighting

here's my Lambert lighting where i jst placed few area lights and a directional light as a key light to get a room lighting composition and ive render with mental ray....which drove me crazy by the time it finished rendering and also introduced me to blackbody and amb occulsion over all it was a fun time with lighting and my first mental ray render.

Friday 20 January 2017

Catterpillar Track

here an another rig the catterpillar track which was a fun and easy rig which uses  motion path,blend shape and a mel script to make the track rotate. 

Thursday 5 January 2017

TREE RIG




Here's my next n the most fun rig ive done...a tree rig which can stretch n squash bend and the leaves move using n dynamics.a master ctrl has been added and the tree bends n squashes not because of a squash or bend  deformer but using joints and ik spline. overall this was a fun and easy rig ive done i enjoyed rigging it.